Unfortunately, initial claims of the service being able to work under any configuration are by far misleading customers into signing up and soon after crashing everyone's dreams by not working as expected.
- PC: Windows® 7 or Vista (32 or 64-bit) or XP (32-bit)
- Mac: Mac OS X 10.6 or later
- Processor: Dual-core CPU
- Screen Resolution: 1280x720
- Internet Connection: 5 Mbps located inside the contiguous United States (wired connection required)
I understand you need the 5 Mbps connection but, as long as your machine is able to stream at that rate, why does it matter if you're getting that connection wired or wireless?
OnLive says all games are in HD... so that makes me wonder if their data center can't down-sample the games "on the fly". Doing so would make it easier for everyone to get the content.
In every case, be it on a Vista Machine, XP Netbook (wireless), Ubuntu, Xbox360... I can stream 1080p video without a hitch... so why does OnLive limit itself in such way? Are they afraid of the badmouthing that might occur if the system doesn't run on par with their claims? I don't think it help their case when you already have a bunch of gamers posting their first impressions as being negative to start with.
Oh OnLive, get it together. We want you to work, in every piece of hardware! Because that's the point, right?